-
How to even out rotation keyframes so that the speed stays the same throughout animation period?
I’ve got an object that is supposed to rotate at an even pace over the course of 60 seconds. I set a keyframe at 0 rotation, then went to the 60 second mark and set it at 2160 (so that it rotates 6 full times). However, I’m finding that the animation drags in the beginning and then picks up speed as it goes. I need the speed to remain even because it must loop seamlessly. Does anyone know how to resolve this issue and make the object rotate evenly throughout the composition?
Thanks!