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Render transparent materials with correct alpha
Good evening, so I have a bunch of grass sprites cloned over some rocks in my scene which consist of 3d planes with a grass texture applied in the alpha. However if I choose to render the image out as an alpha for compositing I get the whole grass plane showing in my alpha, not just the material.


Is there a way to tell cinema 4d to only render the alpha of the texture, not the actual plane object? Thanks!