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“Camera Shader” DOF problem
Hi Everyone!
“Camera Shader” DOF problem :
My Camera 1 “sees” Object 1
My Camera 2 “sees” Object 2
My Camera 1 renders Object 1 partially blurred (Camera 1 has DOF).
My Camera 2 renders Object 2 textured with Camera Shader (Camera 1 Shader), but the texture is completely sharp.
In both Standard and Physical Renderers the original DOF blur effect is gone.
Any ideas?
Thank you for your help!
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