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How to make a detailed stone texture in 3D geometry?
Hey fellow cows,
I need some help,
My task is very simple, but I don’t know how to go about it.
See this reference picture of slate stone:

I am trying to recreate this stone texture on an object I made, I want to apply the texture only on the top surfaces.
This is a render of the object: (modelled in fusion360)

I want to point out that I am trying to create a 3D geometry, Using a displacement channel in the material editor is not an option for me. I tried to use a displacement deformer but the results are awful.
Does anyone have some tips or suggestions?
any input is appreciated!