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  • Basic Character Rigging Question

    Posted by Alex Bradt on March 21, 2019 at 5:02 pm

    Hello All!

    I am new to character animation in C4D and could use a little help. I am trying to set up a rig in which a llama has 4 rigged legs with roller skates attached. I attempted to create a simple rig using bend deformers but because the legs are attached to the main body’s geometry it would get messy. I also was going to try using PLA, however the roller skates are separate objects and wouldn’t be able to be attached. I have set up IK systems in the past however, the legs were separate from the body which made it easier to set up. Do I need to remove the legs from the body on this model? Or is there a way I can set it up with my current model. Attached below is a screenshot and file from my project.

    Best,
    Alex

    13218_llamabody.c4d.zip

    Madalena Capucho replied 7 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Madalena Capucho

    March 25, 2019 at 2:37 am

    Hi there,

    Just use joints, the joint tool, and then “paint” the rigging. The program does that for you, but you always need to adapt a little bit better and smooth all the joints.

    “however the roller skates are separate objects and wouldn’t be able to be attached” There is a way for them to be attached to a joint. Here is a video explaining that:
    https://www.youtube.com/watch?v=bkmbsW8HoIE&t=498s

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