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Activity › Forums › Maxon Cinema 4D › How could I solve this MOCAP issue?

  • How could I solve this MOCAP issue?

    Posted by Carlos Colado on January 11, 2019 at 1:34 pm

    Hi guys, I just started with the mocap and I thought cinema 4d was the best for me.
    I’ll tell you the problem, I’ve made the joints to be in the position of the points I receive from a pugin called “ni reciver”, so the joints are not moved by rotation, but by position, remaining like this:

    Do you know if there’s a solution? If so, is it exportable to fbx maintaining the changes?
    Thank you all!

    Carlos Colado replied 7 years, 8 months ago 1 Member · 0 Replies
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