-
x-particles follow spline limited distance
Hi,
i’ve made particles to follow a spline but they don’t go all the way until the end of the spline. they truncate to a specific point on the spline. i thought there’s some distance of where the particles to die but there’s no such thing that i can see so i tested it by moving the emitter closer to the end of the spline and the end of the spline closer to the emitter and everything worked fine, meaning the particles did finish the trail of the spline. its’ a fairly long spline (working on a big scale) but still it’s crazy if there’s such a thing as constraining the distance until the effect can take place, is there? i’m using cinema 4d r18 and corresponding x-particle version.
https://f1.creativecow.net/file/12905/12905_screenshot20181122at7.48.15pm.png.zip
You can see where on the last pic attached the particles seem to hit an invisible wall and die.