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Multishader on a cloner with random and a shader acting weird
I posted a video here
https://chaddemoss.com/multishader/
everything is working fine tell I get to the end and then all the images switch. I actually noticed this same thing happens without the “shader” and just with random. If I go into the “falloff” of random and put the weight to = 0 it uses just one image of the multishader. how do I do this animation and have the shader and random not switch any of the images?
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