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Activity Forums Maxon Cinema 4D Cinema 4D — UV Unwrap — Overlaying Two Objects

  • Cinema 4D — UV Unwrap — Overlaying Two Objects

    Posted by Nicole Ruggiero on August 31, 2018 at 5:07 pm

    Hi! I have a pair of shorts that I made and I am trying to overlay the stitching onto the shorts in the UV mapping so that I can create one diffuse map for the shorts in Photoshop. However, when I export the stitching and the shorts, their scaling is different and doesn’t line up. I beleive this is because C4D is scaling the stitching to the end of the 2048 bounding box, and the shorts to the end of the 2048 bounding box. Is there a way to get around this so that I can line their maps up in Photoshop and create one diffuse texture?

    This is one leg of the shorts. These shorts are exported from Marvelous Designer. Basically the idea is that I can overlay these and create normal maps and diffuse textures and just use them on the shorts instead of using the really heavy stitching geometry. Please help! ❤

    Adam Trachtenberg replied 7 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    September 6, 2018 at 11:30 pm

    Do you already have a diffuse map that fits correctly?

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