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Activity Forums Maxon Cinema 4D UV don’t work properly

  • UV don’t work properly

    Posted by Yassine Mait on August 16, 2018 at 3:11 am

    I’ve tried to apply a Vray material in Cinema 4D r19 on the curbs but it does not fit properly, I can manage it if the line is straight but when it come to the turn the texture flips and gets messy. I’ve tried diferent UV options from UVW Mapping to Cubic.

    Any help will be much appreciated, Thanks.

    Yassine Mait replied 8 years ago 2 Members · 2 Replies
  • 2 Replies
  • Steve Bentley

    August 16, 2018 at 10:27 pm

    How was the curb generated? If its a sweep or a loft that should work. If its a deform you have to apply the texture with the object straight and then use a sticktexture tag to “record” the position of the map hooked to those UV’s and then do the deform.
    I don’t think it has much to do with the Vray texture, but more the order of the UV’s in the original model.

  • Yassine Mait

    August 20, 2018 at 8:26 pm

    Thanks Steve, I’ve tried a lot of methods none of them worked, I think it has to be UV edited since it’s a single object made with sweep and spline object.

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