-
C4D lagging when I scrub through the timeline and press keyframe button
I have this animation that doesn’t lag much when I move around the viewport or do other things, but scrolling through the timeline makes it lag so much that it’s making things really difficult. Also, hitting the button to add a keyframe makes it lag a lot. It’s a train with multiple cars, and each one has a .mov file textured to it. I’m guessing it’s just a lot for my system to handle, but I’m wondering if there’s a way to decrease lag so I can animate it accurately?