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Activity Forums Maxon Cinema 4D Getting props to follow a character question

  • Getting props to follow a character question

    Posted by David Fleury on October 13, 2017 at 3:40 pm

    Trying to get some prop geometry that was modeled as separate pieces (glasses, earrings) to follow a rigged character. I got it to work by parenting these pieces to some joints in the chain, but I am wondering if this is the best way? I would prefer to keep my bone structure clean. I tried some contraints and that didn’t seem to do it.

    Any ideas or suggestions are welcome. Thanks
    Dave

    David Fleury replied 8 years, 7 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    October 13, 2017 at 9:59 pm

    The constraint tag should work for this. Can you post a file?

  • David Fleury

    October 14, 2017 at 12:13 pm

    Hey Adam,

    Actually I can’t because I am using the eval software so I cant save anything. But if you say the constraint tags are the way to go then I am probably just not using them correctly. I will keep looking into them.

    Thanks!

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