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Mechanical joint animations
Hello. I have a mechanical animation that I am working on and running into an issue. The contraption has 6 joints that allow it to wrap around a pipe. I thought it would be easy enough using parent constraints and moving each objects axis to the correct location but once it’s animated and I scrub through the objects glitch out and turn into a giant mess. What is the best method for animating this device? Any help would be appreciated.

