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newbie question about hair
I recently bought a toothbrush model and want to animate the bristles (which are currently cylinders grouped within cloner objects). I’d like them to act like stiff bristles that bend slightly when they touch a collider object. However, all of the tutorials I see are how to generate hair from an object and not how to turn an object into hair. Perhaps I’m approaching this all wrong? Please help!
Thanks so much,
Chris