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Activity Forums Maxon Cinema 4D adding video file to material as texture

  • adding video file to material as texture

    Posted by Bill George on February 28, 2017 at 10:46 pm

    Having problems adding video files in C4d R18 , in materials editor everytime it comes up with Invalid file format
    I have tried numerous different file types , what am I missing ?
    Is there a specific file format it will take , I have added video before on an older version of c4d ….

    Adrian Stiegler replied 8 years, 6 months ago 3 Members · 2 Replies
  • 2 Replies
  • Jim Scott

    February 28, 2017 at 10:54 pm

    From C4D’s built-in help: Appendix > File Formats > Video Formats

    Avi

    Tip:
    Note that the availability of video codecs depends on the platform being used and may, in some cases, not be available (e.g., not all codecs are available for Win 64).

    This format can be read and written only under Windows. Using QuickTime, AVI animations can also be used on the Macintosh, depending on the codec. When using AVI animations as textures, only the first video track is evaluated; all others (e.g., music) are ignored. If the first video track contains data other than images these are also ignored.

    Only 24-bit formats are supported. If you have selected AVI System and the message ‘Unable to write file’ appears it is most probably caused by a codec which does not support 24-bit data (such as Microsoft RLE).

    QuickTime

    To use QuickTime under Windows, ensure that QuickTime is installed on your computer. You can download a QuickTime installer from Apple’s Website. When using QuickTime animations as textures, only the first video track is evaluated; all others (e.g., music or QuickTime VR) are ignored. If the first video track contains data other than images these are also ignored.

    All codecs that are installed in the operating system are supported. Alpha channels are integrated directly into the animation only if the compressor supports this. For the QuickTime format these are the compressions Animation and None (i.e. uncompressed). In both cases, the number of colors must be set to Millions of Colors+.

  • Adrian Stiegler

    November 3, 2017 at 12:31 am

    Thanks! This was very helpful, as I was brain farting on this as well!

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