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c4d volumetric cloud/smoke and intentional camera clipping; which tools/plug ins?
Hello Community
Hope this is the right place to find some advice. I am looking for a particle/voxel based plug in for creating some volumetric body (eg. cloud, smoke, eruption, raising water bubbles, etc.) allowing me to use some kind of camera clipping in the render process since I would like to ‘slice‘ the volumetric shape up and be able to compose it like a kind of ct-examination scan. So far I only had the chance to try with turbulencefd where the clipping works fine in the viewport but wont show in the final render. So any shared expirience or advice on how to cope with that would be highly appreciated.
Thx in advance for any help.
Cheers,
D**EDIT** Solved