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Activity Forums Maxon Cinema 4D Rigid Body and Plain Effector Problem

  • Rigid Body and Plain Effector Problem

    Posted by Giorgos Chatzigrigoriou on January 6, 2017 at 12:45 am

    Hi there
    I am making a project but I am stuck in a very easy part of the project.I want some balls to fall and when they fall change from black luminance to white wi the plain effector. When I move the plain effector with the hand it works fine. If the balls have rigid body tag and they fall towards the effector it doesn’t work. I have a link to the file, thanks in advance.
    10926_softbody3.c4d.zip

    Giorgos Chatzigrigoriou replied 9 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    January 6, 2017 at 3:36 am

    I think the problem is that, once dynamics takes control of the clones, mograph no longer controls their position and doesn’t recognize that they’re passing through the effector’s falloff.

    As a workaround you could use a material with a 3D linear gradient in world space for the balls.

  • Giorgos Chatzigrigoriou

    January 6, 2017 at 3:44 am

    I will try it, thanks a lot you saved me from many hours of keep trying. In some instances it worked if I changed in Basic Tab>Use color>On.
    Anyway thanks again for your reply

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