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Activity Forums Maxon Cinema 4D Bug with OpenGL and import picture

  • Bug with OpenGL and import picture

    Posted by Viktor Antonov on May 3, 2016 at 6:51 am

    Somehow, I thought that the people sitting in this forum cleverer. I was wrong.
    I have reason for it, I’m sorry if I’m someone that hurt. I have no one to help with that damn program in general.
    I have always drawn, and no one gave any answer that may be a video driver is not so.

    I have two problems with Cinema 4D. Given that first (main) problem that I have the 30th time appeal to MAXON’s, and they ignore me already as 3 months.
    First glitch appears with OpenGL. When enabled – interface models (points and lines) begin to shake, and when farther center of models – the greater shaking model.
    Without the OpenGL picture becomes far worse, but shake the model disappears.

    I wrote about this to MAXON many times. They wrote that they had such a glitch is not, and I have a problem in the video driver, even without providing proof. But believe me, I have completely changed 10 times the graphics card driver – nothing helped. Also I tested on the old video card with 128 MB of RAM. There is the same glitch.
    Who can explain why this bug appears with the OpenGL, and disappears without it? Who have the same problem on the Nvidia / AMD video cards?
    If you have an extra minute – see my video, and repeat all the same as I do, I want to know if there are others such as a bug or not. Those who do not have – please provide proof, you really help me with this. If so, please submit report to MAXON..
    Please help all who are not indifferent(

    OpenGL Bug

    The second bug – do not throw the picture in Cinema 4D.(Not Main)

    Can add only through the materials, textures indicating there.

    Picture Import Bug

    Seriously, let us be kind to one another. I would not mind helping someone who would really help me.

    Thank’s for attention

    Viktor Antonov replied 10 years, 3 months ago 3 Members · 16 Replies
  • 16 Replies
  • Jim Scott

    May 3, 2016 at 2:39 pm

    Viktor,

    In your first post you said that you were using R18, which as far as I know is not available to any general users. If you are using a pre-release product (apparently not as an official Maxon tester) then that could explain your problems. You also reported recreating the problem using a video card with only 128mb of ram, which could also explain any problems with OpenGL which is a hardware based renderer.

    I tested your example on a Mac Pro (OS 10.8.5, Nvidia Quadro 4000 with 2GB of video ram) with Cinema 4D R17 and had no issues. With or without OpenGL enabled I experienced no shaking. I also tried importing a picture as a texture by dragging it into the Materials window and had no problems as well.

    As far as proof is concerned, you’ll just have to trust me. I experienced no issues with either OpenGL, or importing pictures by dragging. And, just as Maxon suggested, I would strongly suspect that you have a video card/driver issue.

    Good luck.

  • Viktor Antonov

    May 3, 2016 at 3:27 pm

    I’m sorry, I made a mistake in the version of program, used R17.048. And thank you for having responded to me. I’m afraid that the Mac Pro is too expensive for me, and I can not afford it. I do not want to seem paranoiac, and I would like to ask you – could you, or someone from this forum to test this bug on windows platform (desirable windows 10) and a graphics card from Nvidia’s (not the Quadro/Professional) and AMD’s (not professional), so for example HD6470M? I would be very grateful. I can’t believe that all bad MAXON with AMD graphics drivers

  • Jim Scott

    May 3, 2016 at 4:22 pm

    Your welcome, Viktor. I suspected that you might have been mistaken on the Cinema 4D version and thought that my response would inspire you to check.

    My Mac Pro is eight years old, using an older Nvidia card as well, so as a package it is fairly underpowered compared to today’s top computers and thus more comparable to what you might be using. I do not have access to any Windows computers so someone else will have to help you out there.

    Best of luck.

  • Viktor Antonov

    May 3, 2016 at 4:38 pm

    One more question, Jim. What video driver you used on Quadro? If I’m not mistaken, that on Windows, Mac OS that drivers are similar. And as far as I am not mistaken again – the GeForce and Quadro line use the same driver

  • Brian Jones

    May 3, 2016 at 6:08 pm

    Mac drivers come with the OS you do not load them in separately like on a PC. They are similar drivers as it’s possible to use PC video cards since OS X 10.8.3 but the driver version is unknown to us.

  • Viktor Antonov

    May 3, 2016 at 7:52 pm

    I would like to know the exact answer, whether there is a line of GeForce bug as I have or not. For example, on the GTX 960, or 950, well you understand. I have long ago realized that the AMD driver problems. So I want to go to the graphics card Nvidia, if there is such a God does not exist on the GTX 9xx (That’s GTX 960 I want to buy). Does anyone in this forum have the time to check whether the bug on the GeForce GTX, or not? I would be very grateful for the info, because among my friends of all AMD

  • Jim Scott

    May 3, 2016 at 9:04 pm

    Concerning the video driver, the only info I can find is in my CUDA preferences, where it shows:

    CUDA Driver Version: 6.5.33

    GPU Driver Version: 8.16.82 310.40.00.20f04

  • Brian Jones

    May 3, 2016 at 9:08 pm

    ah so that must be the driver version (GPU) – you must have that nVidia Cuda app/drivers. I did have the nVidia GPU drivers (from their site) for a while but that went away (as far as I could see) and I’ve been back on the Mac supplied drivers ever since. Is that true for you as well Jim?

  • Jim Scott

    May 3, 2016 at 10:07 pm

    Good question Brian, but I’m not sure how to answer it. Since I still use CS6 (as well as TurbulenceFD) the CUDA driver is necessary for me, so I guess that is why I have those Nvidia drivers rather than the drivers Apple supplies with the newer OS versions that you are probably using. As I am still on Mac OS 10.8.5 and haven’t upgraded video drivers in quite a while, that’s my best guess.

  • Brian Jones

    May 3, 2016 at 11:33 pm

    definitely interesting if you are on 10.8.5 as I don’t see any troubles with both of Viktor’s problems either and I’m on 10.11.4 at work and 10.11.5 (beta) at home. So the age of the Mac driver doesn’t appear to be a problem. Not much help to you Viktor as I don’t have an access to a PC to test.

    OpenGL problems are always drivers (or too weak/old a video card) from what I understand though, back in 2015 both the AMD and nVidia drivers did cause C4D problems and there were versions of the drivers PC users had to avoid but the drivers have been updated since (by AMD and nVidia).

    What card are you using now Viktor? If you go to Preferences/OpenGL and click on Show OpenGL Capabilities what does it say there?

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