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Fix Xpresso time offset with hair dynamics
Hi, I’m working on a project whe I need to simulate a bass playing strings. I made the strings with a splines and spline dynamics tag. I have a pick that moves with a bass track, and hits the strings. I want to atach several lights to the strings using a Matrix and Xpreso. I want to use this setup because I want to control some light parameters individualy, what I can’t achieve with cloning the lights. Here is my the setup:

All the lights are positioned correctly, when I play the animation, the Matrix elements stay at correct position but the lights go to the right position one frame later:
Anyone can figure out how can I fix this?

