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Activity Forums Maxon Cinema 4D Individual seed for landscape objects inside cloner

  • Individual seed for landscape objects inside cloner

    Posted by Jonathan Ravasz on April 4, 2016 at 10:56 am

    I created a grid of landscape objects using cloner. I would like each landscape object to have an individual seed.
    I’ve tried to create a script where the seed value equaled the ID of the object, but unfortunately it is not working.

    Could you suggest me some ways how to achieve this? Thank you!

    Adam Trachtenberg replied 10 years, 5 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    April 4, 2016 at 3:53 pm

    Create two landscape objects and change the seed of the second one to something like 1000 (a high number). Put them both in the cloner and set the “Clones” parameter to Blend mode. That way each clone will get a unique seed as the cloner blends between the two seed settings.

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