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Activity Forums Maxon Cinema 4D Moving joints deforms areas when it doesn’t in another program?

  • Adam Trachtenberg

    March 23, 2016 at 8:23 pm

    This is a rigged model that you’re importing into Cinema? What’s the format?

  • Jason Sharp

    March 23, 2016 at 11:52 pm

    Format was XPS (XNALara) then imported into 3ds Max then expoted as fbx (imported into C4D as .fbx)

  • Adam Trachtenberg

    March 24, 2016 at 1:18 am

    Hmm. Somewhere along the way it looks like the joint weighting got messed up. Hard to tell if it’s the Max exporter or the C4D importer. CAn you try a different format, like Collada?

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