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Activity Forums Maxon Cinema 4D joint dynamics

  • joint dynamics

    Posted by Gordon Strauss on January 20, 2016 at 1:33 pm

    how would i go about taking some joints bound to an object (in some form of hierarchy) and make them dynamic, i.e affected by gravity / wind / other objects knocking into it, etc.
    thanks!

    Adam Trachtenberg replied 10 years, 3 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    January 21, 2016 at 4:27 pm

    Try giving your joints an IK tag or tags and enabling IK Dynamics in the tag(s).

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