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Animated noise on textures!?
Hello guys!
First off I want to let you know I’ve tried tons of things regarding this issue. This is kind of my last resort. I’m far from experienced in C4D so I’m sorry if this is an easy issue to solve.I’ll post a link with a video of the unwanted result here:
Here is a picture of my settings:
Here is the projectfile:
I am using textures with normal, displacement and spec maps on the mushrooms. All are set on MIP sampling.
There is a physical sky in the scene if that has any effect on everything. The suns shadow is AREA.
There is 4 other omni lights in the scene all of which has the Shadow Maps (Soft) setting.It is kind of a heavy scene, atleast for my computer, and I got nice results using the physical renderer but because it is suppose to be a nice camera movement to it it would take forever to render out so if anyone has any input on how to make that possible please tell me!
I really deeply appreciate anyone who takes the time to look into this issue!!
Have an awesome day guys! Peace & love
