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  • Connecting animated mograph cloners and static polys

    Posted by Sam Aldridge on April 13, 2015 at 3:06 pm

    hey guys,

    I am currently working on a project that requires me to export different animated elements within a single mesh.

    Being my usual self i like to make things more complicated than they necessarily need to be and decided to use mograph.

    Now i understand that if i wanted to, say, animate the points of a mesh using PLA i could. But if i try to connect two meshes with keyframes the animation is deleted.

    I know that i can bake the animations of my mograph animation but then presumably when i need to connect the animated section to the static section to create a single mesh all the keyframes will be lost?

    Is there any way around this problem? or is it just not possible within c4d?

    Project file (pre baked animation) –

    8720_connectinganimationandstatic.c4d.zip

    Thanks, Sam

    Brian Jones replied 11 years, 5 months ago 2 Members · 3 Replies
  • 3 Replies

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