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  • Flickering and final render not matching wireframe actions

    Posted by Jon Simpson on October 22, 2014 at 10:30 pm

    I have two questions, the first is about how to eliminate the flicker seen in this render: https://youtu.be/RlnVbI6gJB8. I am not using GI, only AO.

    The next question has to do with when I playback in wireframe, the bobcats go along their courses perfectly, but when I render out the final they are off course in the end. As they are skid models, I have each of the back wheels with their own motors. What is it about the render process that changes their paths?

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    Brian Jones replied 11 years, 6 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    October 23, 2014 at 12:57 am

    the flicker in the lefthand bobcat? Right along the lower stripe in the bucket? How is the stripe made? Is it geometry or a texture?

    The path not being the same in the viewport and renderer can be a consequence of the framerate not being the same in the render and the Project. If they are the same try baking the dynamics, that should guarantee you get the same thing in both.

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