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Problem with texture slipping on bend deformer. Tried stick texture tag and using flat and cubic mapping. Not working still
Been trying to get this wood floor texture to stick to this bending spline to no avail.
Tried everything to get it to work with this set up – stick texture, flat mapping, cubic mapping. Need the individual boards of the wood to roll back, like in the animation, and have the texture stick to the boards much better than it’s doing now.
Any thoughts?
Attached the project file below.