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how to see just the polygons affected by a texture tag in R13?
I apologize for what probably is a stupid question, I’ve been working a lot with C4D R12 and I found myself quite comfortable on clicking the various texture tags on an object to see displayed in the editor just the texture on the polygons the tag was assigned to, and the rest of the model just greyed out, (for example if I had a body with multiple texture tags assigned to it, when I clicked on the texture tag of the eyes, just the eyes were textured in the editor, and the rest was greyed out), that made it easy to understand what part of a mesh a tag was assigned to, especially useful in complex meshes, now I recently switched to R13 and I’m not able to find the same function, am I missing something?
Thanks in advance
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