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Stick Texture Tag Material Issue with Net Render
I have a display model with many textures on it, and it looks fine on my machine but when I farm it out to Net Render some of the textures on the panels seem to lose parts of their color from frame to frame.
I reloaded the problem textures and have tried applying the stick texture tag to the materials and the problem still occurs. I am rendering with GI set to QMC.
Thoughts?
The attached frame on the left is incorrect (missing red coloring) and the frame on the right is correct
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