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Another Alpha Problem
Hi,
this should be very straight forward.
I have a a material with different Maps (color, specular, normal, and displacement) and want to add an alpha channel.I used the original color map that had an alpha channel as well as a black and white image, but both give me a thin black line on the top of the plane, where the material is applied to (see image attached)
https://oi37.tinypic.com/14uytl2.jpg
What am i missing?
thank you