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Activity Forums Maxon Cinema 4D TP issues (Frames in which groups change result in unexpected render results)

  • TP issues (Frames in which groups change result in unexpected render results)

    Posted by Dean Chapman on February 2, 2013 at 12:17 am

    I’m running into this issue frequently when using TP…..pretty sure it’s just human error (me being the human).

    I use an emitter to shoot (Group A) particles that hit a deflector (set to event only), which change them to (Group B). Group B hits another deflector, and that changes them to group C…and so on.

    My problem is at the frames where particles switch groups…..theres is always a static frame of a single particle…or a group of particles. I’ve attached 2 movie examples of what I’m talking about. Both are using mograph cache tags…but I encounter the same issue frequently without cache tags.

    The second movie (not the cross-section with the pink spheres) is set up with emitters shooting particles towards geometry using the PPosition Follow & PVolumePosition nodes……Same thing happens with static single spheres revealing at the frames in which the change in groups occurs.

    Any help with this would be really really great.

    https://reels.creativecow.net/film/tp-problem-vid-1

    https://reels.creativecow.net/film/tp-problem-vid-2

    Thanks,

    dean

    Dean Chapman replied 13 years, 3 months ago 1 Member · 0 Replies
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