Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Keeping all clone same apparent size in Z-Space

  • Keeping all clone same apparent size in Z-Space

    Posted by Navarro Parker on October 23, 2012 at 12:14 am

    Can’t figure out how to do this with effectors, so I thought I’d try Xpresso.

    I have a 2D Plane object in an Object Cloner. The clones are distributed in Z space. How can I keep all the clones looking the same constant size even though my camera moves through Z?

    In After Effects, I can apply an expression that does this math to keep things that same size:
    X/Y scale = (3D distance between camera & object position / camera zoom ) * 50

    Trying to do the same thing in Xpresso hasn’t gotten me very far:

    I’d really appreciate any help!

    Adam Trachtenberg replied 13 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    October 24, 2012 at 7:54 pm

    I find Xpresso pretty tricky with MoGraph because you can’t feed PSR data directly into clones. Can’t help you there. But with a little tweaking this effector setup might get you most of the way there:

    4840_uniformclonecamera.c4d.zip

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy