Depending on what you want to achieve there are a couple of different ways to do this.
The first two options only work on a polygon object. The last MoGraph/PolyFX option works with either a polygon or parametric object:
1) The “Mesh > Commands > Disconnect” function will “disconnect” selected polygons from the sphere, you can then select these polygons and move them separately from the sphere, although they will not become separate objects in the Object panel.
2) If you want all the faces separated as different objects: select all the faces of your polygon object and use “Mesh > Commands > Disconnect” (shortcut: u-d) with Preserve Groups deselected. Then go to “Mesh > Conversion > Polygon Groups to Objects.” In this case you’ll end up with a separate object for each polygon.
3) If you have the MoGraph module you can add a “MoGraph > PolyFX” deformer to the sphere. From there you can manipulate each of the polygons of the sphere as a separate clone using MoGraph effectors.
Darby Edelen