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glass marble shader
hi…
actually i am working in after effects most of the time. right now i have to realize a simple glass-ball-hits-another-glass-ball animation. i dont have any troubles with the animation and the physics in the shot. what drives me mad right now, is that i dont manage to produce a shader that resembles the look my client wants to see. he gave me a photoshoped still of what he is thinking of (see attached image). i tryed around with some glass shader tutorials and ended up putting glass orbs into glass orbs to achieve something like a refraction within the glass. – but still i dont get to what i want to achieve. maybe someone could give me a hint…
best