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AO Baking Artifacts
I’m baking out textures for some simple objects (extruded logos), by doing Object > Bake Object, with size of 2048 and AO and Illumination on, and I’m getting lots of bad artifacting.
If I just render out the frame in Cinema, it looks great, but the baked textured looks really bad.
My AO settings are pretty high, 60% accuracy, min 64 max 256.The resulting AO tif is very jaggedy and artifact-y.
Anything I should be looking at? I can post a pic if needed