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Mograph: can random effector strength affect clones at different speeds/times?
Hi all. I have a cloner object with a random effector applied to it to affect the clones’ position. I’ve keyframed the effector’s strength to gradually reduce the position randomness to 0%.
What I’d like to achieve is for the clones to reach their resting points (where they’re not being affected by the random effector anymore) at varying times or at faster or slower rates, to give the animation a more organic feel.
Is there some way I can do this?
I suppose a cheat would be to split my clones into several cloner objects that all have their own random effectors applied to them. I think this could achieve what I’m looking for, but I’d have to figure out a way to have each cloner object only display every third or every fourth clone.
Any input would be appreciated!