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Render captures empy BG problem
Hi, I’m new to C4D and I’ve looked everywhere for an answer to this problem and still haven’t found it.
I’m making a basic “wall” of cubes with a cloner object on the cube and now I want to export this to AE. I’ve sized properly to be a complete 16:9 ratio blank sheet to fit in AE’s 720p screen.
However, when I render, depending on how my camera is at the time, it keeps on exporting the empty background as well. So how do it just export just that object I’m making, OR how do I resize the object so that it fits exactly the render screen?
Thanks.