-
Sketch/Toon question.
First up, a disclaimer. I’m not a 3D modeller, sadly. My knowledge ends at navigating the workspace, rotating around models and rendering things out.
In my spare time I’m animating a 2D space battle sequence, with bridge shots, pilot reactions and whatnot. Drawing Star Destroyers frame by frame in traditional animation is of course an insane prospect that would need a whole studio to do. That said, I do want it to look hand drawn, like these glorious things: https://www.youtube.com/watch?v=JgGP5TuMYdM&feature=g-upl&context=G205c7e8AUAAAAAAAAAA
SO! My idea is this. Get a Star destroyer model, apply the Sketch & Toon filter so it comes out just as black and white lines, and then hand shade that, traditional 2D style. This technique works really well for simple geometry like Daleks, I’ve found (see attached pic). https://img171.imageshack.us/img171/1997/sketchtoonissues.jpg
I’ve been successfully animating Daleks in 3D and shading them by hand. The result is really smooth movement and still retains a kind of hand drawn look because of the shading being done by hand, frame by frame.The trouble with a Star Destroyer, TIE Fighter etc is that the models people have made are naturally uber detailed. So when I render out as just black and white lines the results are… well.. have a look at the image. Just a mass of lines.
So my question is this! Does anyone have any ideas? Or is it possible to grab a fairly low-detail Star Destroyer model (say, no hull details or anything. just smooth basic shape), which I could then colour and shade tradtitionally?
Thanks for your time!
Paul J
Some contents or functionalities here are not available due to your cookie preferences!This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.