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Activity Forums Maxon Cinema 4D Trying to Make Puffy Text

  • Trying to Make Puffy Text

    Posted by Kevin Camin on December 22, 2011 at 3:54 am

    I’ve created extruded text and am trying to give is a roundness and puffiness. I plan on applying a snow texture to it after I get the modeling figured out.

    When I drop my text into a hypernurbs the results are underwhelming. The transition to the caps remains rather sharp. I’ve played around with changing the amount of geometry and the type of geometry on the text with unsatisfactory results. Giving the text super rounded fillet caps doesn’t bring the overall look to a bloated, puffiness that I am going after. I would like organic looking, smooth and puffy text.

    Any ideas?

    Best regards,

    Kevin Camin

    Kevin Camin replied 14 years, 7 months ago 3 Members · 4 Replies
  • 4 Replies
  • Adam Trachtenberg

    December 22, 2011 at 5:40 am

    Unfortunately in order to get really good quality you need to model the text instead of extruding splines. That said, you might get decent results from an extrude if you make the text splines editable, subdivide them a lot (or use the knife tool to get even point distribution) and then set your extrude caps to regular grid>quadrangles.

  • Kevin Camin

    December 23, 2011 at 5:11 am

    Thanks, Adam!

    Best regards,

    Kevin Camin

  • Andres Odde

    December 26, 2011 at 6:59 pm

    maybe this will help https://vimeo.com/20393579

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  • Kevin Camin

    December 27, 2011 at 1:14 am

    Thanks so much. I’m gonna check it out!

    Best regards,

    Kevin Camin

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