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  • Sugg’s for Flowing Line Animation

    Posted by Jay Ingles on June 11, 2011 at 7:40 pm

    Hi,

    I’m looking for advice on techniques/tools to use to create a fluid flowing line animation. The image below was part of the creative brief and typically i would approach this in After Effects with Particular, but want to use Cinema 4D.

    Sweep Nurbs is my initial inclination, but what are the benefits/limitations of Sweep Nurbs / Tracers / AE Particular?

    The line will need to be customizable and outline/create images the narration speaks about.

    Any advice, Tutorials, or Refs are appreciated.
    Thanks

    Randy Johnson replied 14 years, 11 months ago 2 Members · 3 Replies
  • 3 Replies
  • Randy Johnson

    June 12, 2011 at 9:48 am

    Sweep nurbs and tracers are nice to work with for this in addition to Sketch and Toon you will be able to get good results….there was a tutorial around something about IPOD but I cannot remember where, or who made it.

    /Randy

  • Jay Ingles

    June 12, 2011 at 5:06 pm

    Thanks Randy,

    I got some pleasing test results with spline and Sketch and Toon. Are there any foreseeable problems with using splines and animating S&T start/stops?

    Since im not An experienced c4d user, It seems that S&T may be the easiest, visually pleasing approach…no? Im concerned I might get undesireable results with Tracers/sweep nurbs that I won’t know how to remedy.

    Im Also looking into Mospline.
    More testing to do. Thanks!

  • Randy Johnson

    June 12, 2011 at 6:59 pm

    You get more depth with a sweep nurbs but it is dependent on your lighting and all that. You will want to avoid thin lines with S&T they will get anti ailiasing issues when rendered.

    /Randy

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