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Activity Forums Maxon Cinema 4D Simple Sphere with extruded displacement map

  • Randy Johnson

    May 24, 2011 at 7:02 am

    Here is a keyframing tut.
    https://www.youtube.com/watch?v=XqgXoB7r-G4

    You just need to put a texture in the displacement channel of your texture and if you have it enable sub poly displacement. You will need to have a pretty dense mesh to get the level of detail as your example.
    Here is a tutorial to get you started with textures
    https://www.c4dcafe.com/ipb/files/file/24-applying-materials/

    Good luck
    /Randy

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  • Rusty Shackleford

    May 26, 2011 at 11:12 pm

    Where can I get a good mesh? It just needs to look like land.

    Right now in AE I have a small texture, applied motion tile to animate the spin, warp effect to make the globe perspective, and cc glass effect to simulate the bump map. I can’t seem to get the bump map to change with animated motion tile, so it’s a static bump map.

    Brandon Morris
    http://www.brandonmorris.com

    Canon T2i
    13″ Macbook Pro (Mid 09) 8GB RAM 10.6

  • Randy Johnson

    May 27, 2011 at 9:38 am

    I dont really follow what your doing.
    A good mesh is just upping the “segements” of your sphere.
    Here is a file that might help get you started.
    2411_sphere.c4d.zip
    /randy

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