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Activity Forums Maxon Cinema 4D only rendering when starting with first frame

  • only rendering when starting with first frame

    Posted by Ronny Traufeller on May 20, 2011 at 2:10 pm

    hey, i am off for hollyday now, but i want to leafe this isuue before.

    i got a 150 mb scene with lots of polygons and vray textures, so i am mostly forced to use the software render to judge animations. since 2 day`s its only possible to render anything when starting at frame 0.
    when rendering current frame it feels like it is not starting.

    Not sure what changed these days but i nearly could cry. And the same happenes when using Vray.

    actually i make some steps in net rendering with vray, and this problem freezes everything!!

    did somebody had this before?

    Ronny Traufeller replied 14 years, 11 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    May 21, 2011 at 12:52 am

    Do you have particles or dynamics? They have to calculate up to the point of render if you don’t start at frame 0.

  • Ronny Traufeller

    May 29, 2011 at 9:37 pm

    jes i do have dynamics in the scene (modnamics), but i used a cache tag
    on it and baked the entire scene range with it. i also cleaned the scene and just left the modynamic object in it

    it does the job but, the rendertimes pretty much steps up frame by frame just for calculating a software preview. when i render the current frame it tooks me
    10 sec for frame 90,
    27 sec for frame 230 and
    50 sec for frame 370.

    it kind of steps up, but only for software preview and i got 27 objects precached wich is not much on a intel i7 920 machine. the preview window does much faster then the render window, and is okay speedwise, thats a bit strange …

    still trying to find the weak chainlink.

    regards,
    Ronny

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