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RAM usage at 98% – something not right?
Hi guys-
I am encountering what I perceive as a problem, and can’t seem to find any answers online.
I have a city scene with a fly through- it’s right under 500,000 polygons, with 1300 materials/textures. When navigating, as well as rendering, my RAM is hitting the 99% mark almost all the time, making impossible to do ANYTHING other than just what C4D is doing at the time. (It’s hitting the 80ish mark before rendering- once I turn up AA to 4x, AO and GI using the IR cache, it pegs out to 99%, making the computer useless for anything else other than the render itself)
Is this normal? It seems a lot of people are cramming WAY more into their scene, and with less RAM. I guess I am trying to figure out A: what is Cinema packing into my RAM that is taking up 5.5 GBs, and B: would upgrading from 6 to 12GB be worth the investment?
I am mainly asking because I hate to drop the bucks on the RAM, only to find out this is out of the ordinary. I am used to C4D utilizing 100% CPU, but not my RAM as well…
Thanks for any input/suggestions!
M.B.R.
C4D R12 Studio – I7920 6GB DDR3