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Activity Forums Maxon Cinema 4D video as material in C4D

  • video as material in C4D

    Posted by Dale Anderson on April 9, 2011 at 11:01 pm

    Gudday!
    I’ve imported some video into C4D and put it on a plane as a material but can’t get the video to play in C4D, it just stays on the starting frame. I’ve gone into the animation tab and set the frame range.

    Now, it is green screen footage and the only way I can get that to work in the alpha channel is to import it into Cd4 as a tiff so maybe that’s the issue?

    Looking for help. And maybe a little love if you’ve got any to spare.

    Dale Anderson replied 15 years, 1 month ago 2 Members · 8 Replies
  • 8 Replies
  • Brian Jones

    April 10, 2011 at 12:01 am

    in the Editor tab of the Material tag check off Animate Preview

  • Dale Anderson

    April 10, 2011 at 1:07 am

    Thanks, Brian, tried it though and it still didn’t animate. It doesn’t even animate after exporting.

  • Brian Jones

    April 10, 2011 at 2:18 am

    Did you hit the calculate button in the Animation tab? A tiff sequence shouldn’t be a problem, many prefer sequences over movies… unless your tiffs are not baseline tiffs, check out File Formats in the Help.

  • Dale Anderson

    April 10, 2011 at 1:55 pm

    Maybe I’m missing a step (because I do drink a lot but never quite enough).
    1. I export from Premiere as a Tiff (tried exporting as a sequence but that didn’t work either).
    2. I import that single tiff file into C4D.
    3. I put it in the luminance channel (tried color channel with no difference).
    4. I then click on the texture to get to the Basic / Shader / Animation tabs and click calculate. which appears to tell me the number of frames (matches the number Premiere tells me).
    5. I change the timing to Range and change the Range End to the last frame.
    NOTE: when I change the Range Start frame, the picture still doesn’t change.

  • Brian Jones

    April 11, 2011 at 1:01 am

    it can’t be a single tiff, C4D reads Baseline Tiffs and a multipage tiff is definitely not baseline. An image sequence will work. As long as the files share the same name except for a increasing number (tiff1, tiff2 etc – something like that but it doesn’t have to be exactly that) and are all in the same folder all you need to do is import the first tiff in whatever channel then click on the image’s name to go to the Bitmap Shader dialog, go the the Animation tab and hit the Calculate button.

  • Dale Anderson

    April 12, 2011 at 11:30 pm

    Dammit, still no luck. Exported tiff sequence from Premiere,all into same folder, all with sequential naming. Applied first tiff as a material in C4D. Clicked calculate. Everything seems to look good. But the material just won’t animate. Any tutorials out there I can watch?

  • Brian Jones

    April 12, 2011 at 11:35 pm

    it won’t animate in the viewer (remember in the Editor tab of the Material tag check off Animate Preview) or won’t animate when rendered?

  • Dale Anderson

    April 13, 2011 at 12:00 am

    Both actually. The frustrating thing is that I’ve successfully done this before but it was over a year ago and the knowledge seems to have fallen completely out of my head lol.

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