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Activity Forums Maxon Cinema 4D Object buffer for reflections?

  • Object buffer for reflections?

    Posted by Craig Whitaker on March 22, 2011 at 10:08 pm

    I’m working on a scene replacing some LCD screens in AE using object buffers and external comp tags. The screens are also reflecting in the floor object so when I replace its solid with footage, the reflection doesn’t…um…reflect the change. Has anyone come up with any tips or tricks to get around this? A friend at work suggested dupliating the LCD model on the floor to later comp in the reflected sources. Was curious if there was an alternate approach using buffers, comp tags and render passes. Thank you!

    Craig Whitaker
    MFA Candidate
    New York University
    http://www.craigwhitaker.net

    Brian Jones replied 15 years, 5 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    March 25, 2011 at 2:37 pm

    I don’t AE but — either don’t let the screens reflect in the first place and add the reflections in AE when you add the screens picture. The other possibility is to make the screens very white so the reflection is pure white and isolate that in a multipass Reflection layer

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