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Activity Forums Maxon Cinema 4D adding to a spline

  • adding to a spline

    Posted by Jason Stirret on February 8, 2011 at 5:36 am

    Lets say I have regular spline making a bending s shape or something and right in the middle from a random point I want to add another spline running off in another direction which does not join with the parent…does anyone know how this can be accomplished?

    Thanks ahead of time as I know there are many intelligent users out there!

    J

    Adam Trachtenberg replied 15 years, 5 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    February 8, 2011 at 7:17 pm

    It’s a bit odd, but what you have to do is create the point, which will be attached to the spline, and then run the “break segment” command. Or you can just draw a separate spline and then run the connect command.

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