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  • How to make waterflow on a pice of rock?

    Posted by Mihaela Alsharkawi on January 9, 2011 at 3:34 pm

    Hello,
    I drew a piece of rock,like a little mountain and what I need is to make water flowing on it in a natural way,without intreruption.I saw a lot of videos,but the water is going down from a pipe,or cylinder piece.I need it to “fall” down “waving”on my rock,and with drops around…
    Thank you!

    Mihaela Alsharkawi replied 15 years, 6 months ago 2 Members · 2 Replies
  • 2 Replies
  • André Irniger

    January 15, 2011 at 4:43 pm

    Hy there,

    it depends on how realistic the simulation should become. If it is a closeup and the water and the splashing is really the essence, you will need a simulator. There is for example DPIT Effex which can do this (for a decent price and is a C4D integrated solution). To get the most out of it, there is Realflow. But maybe a bit oversized for your need :-).

    If the shot is not that of a closeup, you can start trying to simulate it without a real water simulation. For example with paricles that you put into a Metaball and apply a water texture. Or you could use TP and a nice motion blur. But here you try to get as close as possible to how water would react. You are the simulation engine ;-).

    So this needs quite some work in order to look good.

    Cheers,
    André

  • Mihaela Alsharkawi

    January 16, 2011 at 11:30 am

    Hello,
    Thanks a lot Andre,but I must say that I’m a beginner in C4D,so I’ll try the simple choise first…even in I need a close up water simulation!
    Regards,
    Mihaela

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