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Flames Emitter Shows up both sides of emitter
Hello,
Am trying to get flames from an emitter pyrocluster to come off the
plane of an object.But when I render a preview, they appear on both sides of object and of emitter.(though the emits are 1 way in editor)Basically, instead of having the flames come out of the fretboard(emit plane)They are creating a ball shape around the
Guitar, top and bottom of fretboard(emit plane)I have set the emitter size to match the plane object-A guitar fretboard.I also have wind in this but it is not the cause.(wind is off)
I have toyed with
In Pyrocluster:
Globals- Volume and DensityIn Emitter:
All Particle Settings
All Emitter settingsI have age but no distance or Cyl. Distance checked.
Particle type is sphere.
Also have changed shape radius..and still I get same, flames on both sides of fretboard.
Any one know why this is? what I have overlooked? missed?
Thanks for your reply.
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