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Sound Effector smoothing in xpresso
What’s up C4D cats?
Anyone no of a way to smooth out the output of an expresso node using the sound effector?
Basically I’ve got a tachometer type animation that I’m driving the rotation of the needle with sound. It’s working and everything by linking up the output of the sound effector through a sample effector node, but the animation is just too jerky. If I were applying this to a mograph object, I know I could just add a delay effector to smooth things out, but I was hoping to avoid a whole mograph setup as I’m using the sound effector to drive a few other things in the project that is working quite while.
So, basically, I’m hoping for a fast start to the needle and then have it return a bit slower/smoother…make sense?
Thanks in advance for any tips!
Best,
Ryan