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Activity Forums Maxon Cinema 4D Filleting edges created by boolean subtraction

  • Filleting edges created by boolean subtraction

    Posted by Michael Banjoko on July 23, 2010 at 11:52 am

    I have created razor sharp hole edges in an earth mound but i need these edges well rounded. How do i do this, especially where the parent ‘A’ object has a curvature.

    Adam Trachtenberg replied 15 years, 10 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    July 23, 2010 at 3:40 pm

    If you modeled the holes with coherent geometry you could select the edges along the rim and use the bevel tool. If you used booleans, however, you’re probably out of luck. Cinema’s booleans tend to create chaotic geometry that’s very difficult to work with.

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