Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Blender Flud System and Cinema 4D: Controlling Textures

  • Blender Flud System and Cinema 4D: Controlling Textures

    Posted by Joel Hebert on June 26, 2010 at 7:16 pm

    Hi. After much turmoil, I have finally managed to make a water splash simulation in blender then export it successfully into C4D using and Xref object to load each individual .obj (https://paengpaeng.com/2008/09/blender-fluids-in-cinema-4d-t he-next-step/). However, I need to texture the xref object with a liquid shader in c4d. The only way to do this is to edit each scene one by one(i.e, go into each obj and apply the texture frame by frame). Is there a way to apply a texture universally to the xref object to affect all the meshes universally?
    Thanks

    Joel H.

    Joel Hebert replied 15 years, 10 months ago 1 Member · 0 Replies
  • 0 Replies

Sorry, there were no replies found.

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy